ID: 147822 I Sep 2020 I Global I 115 pages I MGI-16
Summary World trade was already slowing in 2019 before COVID 19 outbreak, weighed down by trade tensions and slowing economic growth, such as uncertainty generated from Brexit, the U.S.-China trade war, the Japan-South Korea trade war. Trade is expected to fall by between 13% and 32% in 2020 as the COVID 19 pandemic disrupts normal economic activity and life around the world, according to the study of WTO.The decline in exports has been mainly due to the ongoing global slowdown, which got aggravated due to the current Covid-19 crisis. The latter resulted in large scale disruptions in supply chains and demand resulting in cancellation of orders. XYZResearch’s analysis shows that as China started reopening its economy, world exports initially recovered across the board. But estimates of the expected recovery in 2021 are uncertain, with outcomes depending largely on the duration of the outbreak and the effectiveness of the policy responses. This research report indicated that the global VR EQUIPMENT market was valued at USD XXX million in 2019, and it is expected to reach a value of USD XXX million by 2026, at a CAGR of XX % over the forecast period 2021-2026. In terms of the export, China occupied more than XX % export market share in 2019, India occupied XX %. XXX is the second largest region around the world, it occupied about XX % export market share in 2019. In terms of the Local Capacity, XXX is the largest region around the world, it occupied about XX % export market share in 2019. Regional Segmentation (Value; Revenue, USD Million, 2015 - 2026) of VR EQUIPMENT Market by XYZResearch Include China EU North America Japan India Southeast Asia South America Middle East and Africa Competitive Analysis; Who are the Major Players in VR EQUIPMENT Market• Microsoft Vuzix Samsung Sony HTC VisusVR Vive FOVE Freefly Razer Avegant Oculus Zeiss Google Starbreeze Meta ... Major Type of VR EQUIPMENT Covered in XYZResearch report: Head Mounted Displays Head Trackers Motion Trackers 3D Controllers Data Gloves Haptic Devices Others Application Segments Covered in XYZResearch Market Educational Industrial Medical Entertainment Others For any other requirements, please feel free to contact us and we will provide you customized report.
Table of Contents Global VR EQUIPMENT Market 2015-2026, With Breakdown Data of Capacity, Sales, Production, Export, Import, Revenue, Price, Cost and Gross Margin 1 Market Scope 1.1 Product Details and Introduction 1.1.1 Head Mounted Displays -Product Introduction and Major Manufacturers 1.1.2 Head Trackers -Product Introduction and Major Manufacturers 1.1.3 Motion Trackers -Product Introduction and Major Manufacturers 1.1.4 3D Controllers -Product Introduction and Major Manufacturers 1.1.5 Data Gloves -Product Introduction and Major Manufacturers 1.1.6 Haptic Devices -Product Introduction and Major Manufacturers 1.1.7 Others -Product Introduction and Major Manufacturers 1.2 Market Snapshot 1.2.1 Major Companies Overview 1.2.2 Market Concentration 1.2.3 Six-Year Compound Annual Growth Rate (CAGR) 2 Regional Market Analysis 2.1 China VR EQUIPMENT Status and Prospect (2015-2026) 2.1.1 China VR EQUIPMENT Market Size and Growth Rate (2015-2026) 2.1.2 China VR EQUIPMENT Local Capacity, Import, Export, Local Consumption Analysis (2015-2020) 2.2 EU VR EQUIPMENT Status and Prospect (2015-2026) 2.2.1 EU VR EQUIPMENT Market Size and Growth Rate (2015-2026) 2.2.2 EU VR EQUIPMENT Local Capacity, Import, Export, Local Consumption Analysis (2015-2020) 2.3 USA VR EQUIPMENT Status and Prospect (2015-2026) 2.3.1 USA VR EQUIPMENT Market Size and Growth Rate (2015-2026) 2.3.2 USA VR EQUIPMENT Local Capacity, Import, Export, Local Consumption Analysis (2015-2020) 2.4 Japan VR EQUIPMENT Status and Prospect (2015-2026) 2.4.1 Japan VR EQUIPMENT Market Size and Growth Rate (2015-2026) 2.4.2 Japan VR EQUIPMENT Local Capacity, Import, Export, Local Consumption Analysis (2015-2020) 2.5 India VR EQUIPMENT Status and Prospect (2015-2026) 2.5.1 India VR EQUIPMENT Market Size and Growth Rate (2015-2026) 2.5.2 India VR EQUIPMENT Local Capacity, Import, Export, Local Consumption Analysis (2015-2020) 2.6 Southeast Asia VR EQUIPMENT Status and Prospect (2015-2026) 2.6.1 Southeast Asia VR EQUIPMENT Market Size and Growth Rate (2015-2026) 2.6.2 Southeast Asia VR EQUIPMENT Local Capacity, Import, Export, Local Consumption Analysis (2015-2020) 2.7 South America VR EQUIPMENT Status and Prospect (2015-2026) 2.7.1 South America VR EQUIPMENT Market Size and Growth Rate (2015-2026) 2.7.2 South America VR EQUIPMENT Local Capacity, Import, Export, Local Consumption Analysis (2015-2020) 2.8 VR EQUIPMENT Status and Prospect (2015-2026) 2.8.1 VR EQUIPMENT Market Size and Growth Rate (2015-2026) 2.8.2 VR EQUIPMENT Local Capacity, Import, Export, Local Consumption Analysis (2015-2020) 3 Global VR EQUIPMENT Market Assessment by Segment 3.1 Global VR EQUIPMENT Capacity and Growth Rate 3.2 Global VR EQUIPMENT Sales by Type 3.3 Global VR EQUIPMENT Sales Revenue by Type 3.4 Global VR EQUIPMENT Consumption by Application 4 Global VR EQUIPMENT Market Assessment by Regions 4.1 Global VR EQUIPMENT Production Analysis and Forecast by Regions (2015-2026) 4.2 Global VR EQUIPMENT Sales Analysis and Forecast by Regions (2015-2026) 4.3 Global VR EQUIPMENT Sales Revenue Analysis and Forecast by Regions (2015-2026) 5 Value Chain (Impact of COVID-19) 5.1 VR EQUIPMENT Value Chain Analysis 5.1.1 Upstream 5.1.2 Downstream 5.2 COVID-19 Impact on VR EQUIPMENT Industry 5.2.1 Industrial Policy Issued Under the Epidemic Situation 5.3 Cost-Under the Epidemic Situation 5.3.1 Cost of Raw Material 5.4 Channel Analysis 5.4.1 Distribution Channel-Under the Epidemic Situation 5.4.2 Distributors 6 Competitive Landscape 6.1 Global VR EQUIPMENT Capacity Market Share of Manufacturers (2019-2020) 6.2 Global VR EQUIPMENT Sales Market Share of Manufacturers (2019-2020) 6.3 Global VR EQUIPMENT Sales Revenue Market Share of Manufacturers (2019-2020) 7 VR EQUIPMENT Competitive Analysis 7.1 Microsoft 7.1.1 Microsoft Company Profiles 7.1.2 Microsoft Product Introduction 7.1.3 Microsoft VR EQUIPMENT Production, Revenue (2015-2020) 7.1.4 SWOT Analysis 7.2 Vuzix 7.2.1 Vuzix Company Profiles 7.2.2 Vuzix Product Introduction 7.2.3 Vuzix VR EQUIPMENT Production, Revenue (2015-2020) 7.2.4 SWOT Analysis 7.3 Samsung 7.3.1 Samsung Company Profiles 7.3.2 Samsung Product Introduction 7.3.3 Samsung VR EQUIPMENT Production, Revenue (2015-2020) 7.3.4 SWOT Analysis 7.4 Sony 7.4.1 Sony Company Profiles 7.4.2 Sony Product Introduction 7.4.3 Sony VR EQUIPMENT Production, Revenue (2015-2020) 7.4.4 SWOT Analysis 7.5 HTC 7.5.1 HTC Company Profiles 7.5.2 HTC Product Introduction 7.5.3 HTC VR EQUIPMENT Production, Revenue (2015-2020) 7.5.4 SWOT Analysis 7.6 VisusVR 7.6.1 VisusVR Company Profiles 7.6.2 VisusVR Product Introduction 7.6.3 VisusVR VR EQUIPMENT Production, Revenue (2015-2020) 7.6.4 SWOT Analysis 7.7 Vive 7.7.1 Vive Company Profiles 7.7.2 Vive Product Introduction 7.7.3 Vive VR EQUIPMENT Production, Revenue (2015-2020) 7.7.4 SWOT Analysis 7.8 FOVE 7.8.1 FOVE Company Profiles 7.8.2 FOVE Product Introduction 7.8.3 FOVE VR EQUIPMENT Production, Revenue (2015-2020) 7.8.4 SWOT Analysis 7.9 Freefly 7.9.1 Freefly Company Profiles 7.9.2 Freefly Product Introduction 7.9.3 Freefly VR EQUIPMENT Production, Revenue (2015-2020) 7.9.4 SWOT Analysis 7.10 Razer 7.10.1 Razer Company Profiles 7.10.2 Razer Product Introduction 7.10.3 Razer VR EQUIPMENT Production, Revenue (2015-2020) 7.10.4 SWOT Analysis 7.11 Avegant 7.12 Oculus 7.13 Zeiss 7.14 Google 7.15 Starbreeze 7.16 Meta 8 Conclusion
List of Tables and Figures Figure Product Introduction Table Production (K Units) and Revenue (Million USD) of Major Players (2015-2020) Figure Global VR EQUIPMENT Production Market Share of Top 5 Players Table CAGR of Major Market (2021-2026) Table CAGR in Terms of Production of Each Type (2015-2026) Table CAGR in Terms of Production of Each Application (2015-2026) Table Global VR EQUIPMENT Sales (K Unit) by Type (2015-2026) Figure Global VR EQUIPMENT Sales (K Unit) and Growth Rate (2015-2026) Figure Global VR EQUIPMENT Sales Market Share (%) by Type (2019 -2020) Table Global VR EQUIPMENT Sales Value (Million USD) by Type (2015-2026) Figure Global VR EQUIPMENT Sales Value (Million USD) and Growth Rate (2015-2026) Figure Global VR EQUIPMENT Sales Value Market Share (%) by Type (2019-2020) Table Global VR EQUIPMENT Sales (K Unit) by Application (2015-2026) Figure China VR EQUIPMENT Production Value (Million USD) and Growth Rate (2015-2026) Table China VR EQUIPMENT Local Capacity, Import, Export and Local Consumption (2015-2020) Figure EU VR EQUIPMENT Production Value (Million USD) and Growth Rate (2015-2026) Table EU VR EQUIPMENT Local Capacity, Import, Export and Local Consumption (2015-2020) Figure North America VR EQUIPMENT Production Value (Million USD) and Growth Rate (2015-2026) Table North America VR EQUIPMENT Local Capacity, Import, Export and Local Consumption (2015-2020) Figure Japan VR EQUIPMENT Production Value (Million USD) and Growth Rate (2015-2026) Table Japan VR EQUIPMENT Local Capacity, Import, Export and Local Consumption (2015-2020) Figure India VR EQUIPMENT Production Value (Million USD) and Growth Rate (2015-2026) Table India VR EQUIPMENT Local Capacity, Import, Export and Local Consumption (2015-2020) Figure Southeast Asia VR EQUIPMENT Production Value (Million USD) and Growth Rate (2015-2026) Table Southeast Asia VR EQUIPMENT Local Capacity, Import, Export and Local Consumption (2015-2020) Figure South America VR EQUIPMENT Production Value (Million USD) and Growth Rate (2015-2026) Table South America VR EQUIPMENT Local Capacity, Import, Export and Local Consumption (2015-2020) Figure Middle East and Africa VR EQUIPMENT Production Value (Million USD) and Growth Rate (2015-2026) Table Middle East and Africa VR EQUIPMENT Local Capacity, Import, Export and Local Consumption (2015-2020) Table Global VR EQUIPMENT Capacity (K Units) and Growth Rate (2015-2026) Figure Global VR EQUIPMENT Capacity (K Units) and Growth Rate (2015-2026) Table Global VR EQUIPMENT Sales (Unit) by Type (2015-2026) Figure Global VR EQUIPMENT Sales(Unit) and Growth Rate (2015-2026) Table Sales Market Share (%) by Type (2019-2026) Table Global VR EQUIPMENT Sales Revenue (Million USD) by Type (2015-2026) Figure Global VR EQUIPMENT Sales Revenue (Million USD) and Growth Rate (2015-2026) Table Sales Revenue Market Share (%) by Type (2019-2026) Table Global VR EQUIPMENT Consumption (Unit) by Application (2015-2026) Figure Global VR EQUIPMENT Consumption (Unit) and Growth Rate (2015-2026) Table Consumption Market Share (%) by Application (2019-2026) Table Global VR EQUIPMENT Production (K Unite) by Regions (2015-2020) Table Global VR EQUIPMENT CAGR (%) in term of Production and Market Share by Regions (2015-2026) Figure Global VR EQUIPMENT Production Share by Regions (2019-2020) Table Global VR EQUIPMENT Sales (K Unite) by Regions (2015-2020) Table Global VR EQUIPMENT CAGR (%) in term of Sales and Market Share by Regions (2015-2026) Figure Global VR EQUIPMENT Sales Share by Regions (2019-2020) Table Global VR EQUIPMENT Sales Revenue (Million USD) by Regions (2015-2020) Table Global VR EQUIPMENT CAGR (%) in term of Sales Revenue and Market Share by Regions (2015-2026) Figure Global VR EQUIPMENT Sales Revenue Share by Regions (2019-2020) Figure Value Chain Structure of VR EQUIPMENT Table Value Chain Table Key Suppliers of Raw Material/Components Table Key Downstream Customer in Each Application Field Table Industry News List of VR EQUIPMENT Figure Cost Structure of VR EQUIPMENT in 2020 Table Global VR EQUIPMENT Capacity Share of Manufacturers (2019-2020) Figure Global VR EQUIPMENT Capacity Share of Manufacturers (2019-2020) Table Global VR EQUIPMENT Sales Market Share of Manufacturers (2019-2020) Figure Global VR EQUIPMENT Sales Market Share of Manufacturers (2019-2020) Table Global VR EQUIPMENT Sales Revenue Market Share of Manufacturers (2019-2020) Figure Global VR EQUIPMENT Sales Revenue Market Share of Manufacturers (2019-2020) Figure Global VR EQUIPMENT Sales Value (Million USD), Growth Rate & Market Share (2021-2026) Table Microsoft Profiles Table Microsoft VR EQUIPMENT Product Introduction Table Microsoft VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Microsoft SWOT Analysis Table Vuzix Profiles Table Vuzix VR EQUIPMENT Product Introduction Table Vuzix VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Vuzix SWOT Analysis Table Samsung Profiles Table Samsung VR EQUIPMENT Product Introduction Table Samsung VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Samsung SWOT Analysis Table Sony Profiles Table Sony VR EQUIPMENT Product Introduction Table Sony VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Sony SWOT Analysis Table HTC Profiles Table HTC VR EQUIPMENT Product Introduction Table HTC VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure HTC SWOT Analysis Table VisusVR Profiles Table VisusVR VR EQUIPMENT Product Introduction Table VisusVR VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure VisusVR SWOT Analysis Table Vive Profiles Table Vive VR EQUIPMENT Product Introduction Table Vive VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Vive SWOT Analysis Table FOVE Profiles Table FOVE VR EQUIPMENT Product Introduction Table FOVE VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure FOVE SWOT Analysis Table Freefly Profiles Table Freefly VR EQUIPMENT Product Introduction Table Freefly VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Freefly SWOT Analysis Table Razer Profiles Table Razer VR EQUIPMENT Product Introduction Table Razer VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Razer SWOT Analysis Table Avegant Profiles Table Avegant VR EQUIPMENT Product Introduction Table Avegant VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Avegant SWOT Analysis Table Oculus Profiles Table Oculus VR EQUIPMENT Product Introduction Table Oculus VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Oculus SWOT Analysis Table Zeiss Profiles Table Zeiss VR EQUIPMENT Product Introduction Table Zeiss VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Zeiss SWOT Analysis Table Google Profiles Table Google VR EQUIPMENT Product Introduction Table Google VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Google SWOT Analysis Table Starbreeze Profiles Table Starbreeze VR EQUIPMENT Product Introduction Table Starbreeze VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Starbreeze SWOT Analysis Table Meta Profiles Table Meta VR EQUIPMENT Product Introduction Table Meta VR EQUIPMENT Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020) Figure Meta SWOT Analysis
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